Armor

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Represents your protection from normal sources of damage. Higher Armor reduces damage received, unless the attacker's Penetration meets or exceeds your Armor.
 Type Stat

Armor is a Stat in Wasteland 3. Armor represents your protection from normal sources of damage. Higher Armor reduces damage received, unless the attacker's Penetration meets or exceeds your Armor. Stats can be affected by the AttributesSkills, Perks, Backgrounds, and Quirks selection during the Character Creation. Also, weapons, Armor, and items affects Stats to.

 

Armor Effect

  • Represents your protection from normal sources of damage. Higher Armor reduces damage received, unless the attacker's Penetration meets or exceeds your Armor.

 

How to increases Armor:

  • By equipping any type of  Weapon, or Armor that increases Armor.
  • By unlocking Perk:
    • Hardened+2 Armor
    • Shurg It Off: While using a Blunt Weapon, gain +2 Armor for every enemy adjacent to you.
    • Tender Loving Care:  All squad members gain +5 Armor while this character is present.
    • Fortify: Repairing friendly vehicles, robots, and deployables grants +5 Arnor for 3 turns.
  • By unlocking Quirk:  
  • By Leveling Skill:
    • __skillname__
  • By leveling Attribute:
    • __attributename__

 

Notes and Tips:

  • Note and tips goes here...
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Stats
Action Points  ♦  Action Points (Max)  ♦  Cold Damage Bonus  ♦  Cold Resistance  ♦  Combat Speed  ♦  Con  ♦  Con Per Level  ♦  Constitution  ♦  Crit Resistance  ♦  Critical Chance  ♦  Critical Damage  ♦  Detection Time  ♦  Downed Time  ♦  Energy Damage Bonus  ♦  Energy Resistance  ♦  Evasion  ♦  Experience Bonus  ♦  Explosive Damage Bonus  ♦  Explosive Resistance  ♦  Fire Damage Bonus  ♦  Fire Resistance  ♦  Healing Bonus  ♦  Hit Chance  ♦  Initiative  ♦  Leadership Range  ♦  Melee Damage Bonus  ♦  Normal Damage Bonus  ♦  Penetration  ♦  Perception  ♦  Quick Slots  ♦  Radiation Resistance  ♦  Ranged Damage Bonus  ♦  Sneak Attack Damage  ♦  Status Effect Resistance  ♦  Strike Rate  ♦  Throwing Range

 




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