First Aid |
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Skill Type | General Skill |
Skill Perk/s | Emergency Response at level 1 Overhealing at level 5 Physical Therapy at level 7 Hypocritic Oath at level 10 |
Skill Bonuses | |
Healing Item Effectiveness +3% to +30% Healing When reviving Allies +10% to +100% Use Healing Items requiring 1 to 10 First Aid |
First Aid is a General Skill in Wasteland 3. Skills determine the character's active and passive actions in both combat, exploration, and interactions. All Skills have his Special Effects bonuses and perks.
First Aid Description
- Makes you more effective when using healing items and reviving squad members.
First Aid Skill Perks
- Emergency Response at level 1
- Overhealing at level 5
- Physical Therapy at level 7
- Hypocritic Oath at level 10
First Aid Skill Bonuses
- Healing Item Effectiveness +3% to +30%
- Healing When reviving Allies +10% to +100%
- Use Healing Items requiring 1 First Aid
Level |
Effect |
Total |
Perks |
---|---|---|---|
1 | Healing Item Effectiveness +3% Healing When reviving Allies +10% Use Healing Items requiring 1 First Aid |
Healing Item Effectiveness +3% Healing When reviving Allies +10% Use Healing Items requiring 1 First Aid |
Emergency Response |
2 | Healing Item Effectiveness +3% Healing When reviving Allies +10% Use Healing Items requiring 1 First Aid |
Healing Item Effectiveness +6% Healing When reviving Allies +30% Use Healing Items requiring 2 First Aid |
None |
3 | Healing Item Effectiveness +3% Healing When reviving Allies +10% Use Healing Items requiring 1 First Aid |
Healing Item Effectiveness +9% Healing When reviving Allies +30% Use Healing Items requiring 3 First Aid |
None |
4 | Healing Item Effectiveness +3% Healing When reviving Allies +10% Use Healing Items requiring 1 First Aid |
Healing Item Effectiveness +12% Healing When reviving Allies +40% Use Healing Items requiring 4 First Aid |
None |
5 | Healing Item Effectiveness +3% Healing When reviving Allies +10% Use Healing Items requiring 1 First Aid |
Healing Item Effectiveness +15% Healing When reviving Allies +50% Use Healing Items requiring 5 First Aid |
Overhealing |
6 | Healing Item Effectiveness +3% Healing When reviving Allies +10% Use Healing Items requiring 1 First Aid |
Healing Item Effectiveness +18% Healing When reviving Allies +60% Use Healing Items requiring 6 First Aid |
None |
7 | Healing Item Effectiveness +3% Healing When reviving Allies +10% Use Healing Items requiring 1 First Aid |
Healing Item Effectiveness +21% Healing When reviving Allies +70% Use Healing Items requiring 7 First Aid |
Physical Therapy |
8 | Healing Item Effectiveness +3% Healing When reviving Allies +10% Use Healing Items requiring 1 First Aid |
Healing Item Effectiveness +24% Healing When reviving Allies +80% Use Healing Items requiring 8 First Aid |
None |
9 | Healing Item Effectiveness +3% Healing When reviving Allies +10% Use Healing Items requiring 1 First Aid |
Healing Item Effectiveness +27% Healing When reviving Allies +90% Use Healing Items requiring 9 First Aid |
None |
10 | Healing Item Effectiveness +3% Healing When reviving Allies +10% Use Healing Items requiring 1 First Aid |
Healing Item Effectiveness +30% Healing When reviving Allies +100% Use Healing Items requiring 10 First Aid |
Hypocritic Oath |
First Aid Upgrade Cost
- You can level up yours skills by spending Skills points.
Level |
Level 1 |
Level 2 |
Level 3 |
Level 4 |
Level 5 |
Level 6 |
Level 7 |
Level 8 |
Level 9 |
Level 10 |
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Cost | 1 | 1 | 1 | 2 | 2 | 3 | 3 | 4 | 5 | 6 |
Total Cost | 1 | 2 | 3 | 5 | 7 | 10 | 13 | 17 | 22 | 28 |
First Aid Notes & Tips
- ??
- Other notes, tips, and trivia go here.
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