Fusion Launcher

fusion_launcher_weapon_wasteland_3_wiki_guide_275px
Ability None
Weapon Type Rocket
Weapon AP 6
Damage 179-267
Skill Requirement 8 Weird Science
Ammo Type Rockets
Ammo Capacity 1
Range 18
Weapon Stats
Base Hit Chance 100%
Crit. Damage x3.1
Crit. Chance 25%
Penetration 99
Failed Requirement Penalty
Hit Chance -10%
Critical Chance -100%
Strike Rate -100%

Fusion Launcher is a Science Weapon in Wasteland 3Fusion Launcher requires 8 Weird Science skill, it is a Rocket, has 18 range, and 1 ammo capacity. Each weapon's stats and/or effects can be changed or upgraded by slotting Weapon Mods to it, apart from mods, some weapons also include its own unique ability.

 

This Weapon's projectiles carry a massive charge, and will continue to arc dangerously for some time after impact

 

Fusion Launcher Information

  • Weapon Requirement: 8 Weird Science
  • Weapon Type: Rocket
  • Weapon Rarity: Unique
  • Weapon AP: 6
  • Damage: 179-267
  • Ammo Type: Rockets
  • Ammo Capacity: 1
  • Range: 18
  • Damage vs. Robots: +30%
  • Damage vs. Vehicles: +30%
  • Damage vs. Synths: +30%
  • Damage vs. Humans: -30%
  • Damage vs. Animals: -30%
  • Damage vs. Mutants: -30%

 

Fusion Launcher Acquisition

 

Fusion Launcher Weapon Ability

  • None

 

Fusion Launcher Stats

  • Penetration: 99
  • Critical Chance: 25%
  • Critical Damage: x3.1
  • Base Hit Chance: 100%

 

Fusion Launcher Weapon Penalties

NOTE: Each weapon requires a certain level of skill in order for the character to be able to manage it. This doesn't mean that you can't equip weapons that don't meet your skill level, you can, however, still equip weapons at the result of weapon penalties when it is used in combat. So for example, if you equip an Assault Rifle that requires a Lvl. 4 Automatic Weapons skill, but you're only at Lvl. 2, you can still use it but you'll be penalized with negative effects such as a less chance of inflicting critical hits, decreased critical damage, and more.

  • Hit Chance: -10%
  • Critical Chance: -100%
  • Strike Rate: -100%
 

Fusion Launcher Notes & Trivia

  • Other notes, tips, and trivia.
  • Weapons can be modified by placing Weapon Mods to it. There is a variety of weapon mods that are specific to certain types of guns which changes the statistical value or adds effects to it once it is slotted. Players cannot remove a slotted mod to a weapon, however, you can replace it, but the previously slotted weapon mod will be lost. So make sure to decide properly when it comes to weapon modification - check our Weapon Modding skill page to learn more about weapon modification.

 

 




Join the page discussion Tired of anon posting? Register!

Load more
⇈ ⇈