M1989A1

m1989a1-automatic-weapon-wasteland-3-wiki-guide-300px
Ability Single Shot
Weapon Type Assault Rifle
Weapon AP 4
Damage 25-31 x3
Skill Requirement Lvl. 5 Automatic Weapons
Ammo Type 5.56MM Ammo
Ammo Capacity 25
Range 15
Weapon Stats
Base Hit Chance 75%
Crit. Damage x1.9
Crit. Chance 8%
Penetration 14
Failed Requirement Penalty
Hit Chance -10%
Critical Chance -100%
Strike Rate -100%

M1989A1 is an Automatic Weapon in Wasteland 3M1989A1 requires Lvl. 5 Automatic Weapons skill, it is an Assault Rifle, has 15 range, and 25 ammo capacity. Each weapon's stats and/or effects can be changed or upgraded by slotting Weapon Mods to it, apart from mods, some weapons also include its own unique ability.

 

An iconic twentieth-century rifle, eveolved for the twenty-second century.

 

M1989A1 Information

  • Weapon Requirement: Lvl. 5 Automatic Weapons
  • Weapon Type: Assault Rifle
  • Weapon Rarity: Common
  • Weapon AP: 4
  • Damage: 25-31 x3
  • Ammo Type: 5.56MM Ammo
  • Ammo Capacity: 25
  • Range: 15
  • Purchase Price: $676 (Barter Bonus -2%)
  • Selling Price: ??

 

M1989A1 Acquisition

 

M1989A1 Weapon Ability

  • Single Shot
    • Damage: 100% of Weapon Damage.
      • Make each bullet count, FIres a single shot with +30% Hit Chance.

 

M1989A1 Stats

  • Penetration: 14
  • Critical Chance: 8%
  • Critical Damage: x1.9
  • Base Hit Chance: 75%

 

M1989A1 Weapon Penalties

NOTE: Each weapon requires a certain level of skill in order for the character to be able to manage it. This doesn't mean that you can't equip weapons that don't meet your skill level, you can, however, still equip weapons at the result of weapon penalties when it is used in combat. So for example, if you equip an Assault Rifle that requires a Lvl. 4 Automatic Weapons skill, but you're only at Lvl. 2, you can still use it but you'll be penalized with negative effects such as a less chance of inflicting critical hits, decreased critical damage, and more.

  • Hit Chance: -10%
  • Critical Chance: -100%
  • Strike Rate: -100%
 

M1989A1 Notes & Trivia

  • Other notes, tips, and trivia.
  • Weapons can be modified by placing Weapon Mods to it. There is a variety of weapon mods that are specific to certain types of guns which changes the statistical value or adds effects to it once it is slotted. Players cannot remove a slotted mod to a weapon, however, you can replace it, but the previously slotted weapon mod will be lost. So make sure to decide properly when it comes to weapon modification - check our Weapon Modding skill page to learn more about weapon modification.

 

 

Wasteland 3 Automatic Weapons
Army Rifle  ♦  Atom Smasher  ♦  Atomizer  ♦  Battle Rifle  ♦  Black  ♦  Crossboom  ♦  Daisy's Rifle  ♦  Enforcer  ♦  Greaser  ♦  Gutter Snake  ♦  Hailstorm  ♦  Hoons' Prized Rifle  ♦  Ion Beamer  ♦  Jack  ♦  Kalash 97  ♦  Lancer  ♦  Lead Sprayer  ♦  MAC 17  ♦  Meat Maker  ♦  Nailer  ♦  Photon Churner  ♦  Polar Vortex  ♦  Pulse Gun  ♦  Pulse Rifle  ♦  Ripper  ♦  Rust Bucket  ♦  Satyr Compact  ♦  Skorpion  ♦  Socom Assault Rifle  ♦  Swat Rifle  ♦  The Convincer  ♦  Tommy Gun  ♦  Uzi  ♦  Waste Rifle  ♦  Winter Warrior



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