Ability n/a
Weapon Type SMG
Weapon AP 4
Damage 4-6 x6
Skill Requirement Lvl. 1 Automatic Weapons
Ammo Type 9MM Ammo
Ammo Capacity 24
Range 12
Weapon Stats
Base Hit Chance 65%
Crit. Damage x2
Crit. Chance 8%
Penetration 0
Failed Requirement Penalty
Hit Chance -10%
Strike Rate -100%
Critical Chance -100%

Nailer is an Automatic Weapon in Wasteland 3Nailer requires Lvl. 1 Automatic Weapons skill, it is an SMG, has 12 range, and 24 ammo capacity. Each weapon's stats and/or effects can be changed or upgraded by slotting Weapon Mods to it, apart from mods, some weapons also include its own unique ability.


Nailer cartridges bathe their ammo in semitoxic oil. Even a graze can get ya.


Nailer Information

  • Weapon Requirement: Lvl. 1 Automatic Weapons
  • Weapon Type: SMG
  • Weapon Rarity: Common
  • Weapon AP: 4
  • Damage: 4-6 x6
  • Ammo Type: 9MM Ammo
  • Ammo Capacity: 24
  • Range: 12
  • Purchase Price: ??
  • Selling Price: $65


Nailer Acquisition

  • Dropped by: ??
  • Dropped at: ??
  • Purchased from: ??


Nailer Weapon Ability

  • This weapon does not have an ability.


Nailer Stats

  • Penetration: 0
  • Critical Chance: 8%
  • Critical Damage: x2
  • Base Hit Chance: 65%


Nailer Weapon Penalties

NOTE: Each weapon requires a certain level of skill in order for the character to be able to manage it. This doesn't mean that you can't equip weapons that don't meet your skill level, you can, however, still equip weapons at the result of weapon penalties when it is used in combat. So for example, if you equip an Assault Rifle that requires a Lvl. 4 Automatic Weapons skill, but you're only at Lvl. 2, you can still use it but you'll be penalized with negative effects such as a less chance of inflicting critical hits, decreased critical damage, and more.

  • Hit Chance: -10%
  • Strike Rate: -100%
  • Critical Chance: -100%

Nailer Notes & Trivia

  • Other notes, tips, and trivia.
  • Weapons can be modified by placing Weapon Mods to it. There is a variety of weapon mods that are specific to certain types of guns which changes the statistical value or adds effects to it once it is slotted. Players cannot remove a slotted mod to a weapon, however, you can replace it, but the previously slotted weapon mod will be lost. So make sure to decide properly when it comes to weapon modification - check our Weapon Modding skill page to learn more about weapon modification.



Wasteland 3 Automatic Weapons
Army Rifle  ♦  Atom Smasher  ♦  Atomizer  ♦  Battle Rifle  ♦  Black  ♦  Crossboom  ♦  Daisy's Rifle  ♦  Enforcer  ♦  Greaser  ♦  Gutter Snake  ♦  Hailstorm  ♦  Hoons' Prized Rifle  ♦  Ion Beamer  ♦  Jack  ♦  Kalash 97  ♦  Lancer  ♦  Lead Sprayer  ♦  M1989A1  ♦  MAC 17  ♦  Meat Maker  ♦  Photon Churner  ♦  Polar Vortex  ♦  Pulse Gun  ♦  Pulse Rifle  ♦  Ripper  ♦  Rust Bucket  ♦  Satyr Compact  ♦  Skorpion  ♦  Socom Assault Rifle  ♦  Swat Rifle  ♦  The Convincer  ♦  Tommy Gun  ♦  Uzi  ♦  Waste Rifle  ♦  Winter Warrior

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