Pulse Rifle |
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Ability | n/a |
Weapon Type | Assault Rifle |
Weapon AP | 4 |
Damage | 25-31 x3 |
Skill Requirement | Lvl. 6 Automatic Weapons |
Ammo Type | Energy Cells |
Ammo Capacity | 25 |
Range | 15 |
Weapon Stats | |
Base Hit Chance | 75% |
Crit. Damage | x1.7 |
Crit. Chance | 8% |
Penetration | 99 |
Failed Requirement Penalty | |
Hit Chance | -10% |
Critical Chance | -100% |
Strike Rate | -100% |
Pulse Rifle is an Automatic Weapon in Wasteland 3. Pulse Rifle requires Lvl. 6 Automatic Weapons skill, it is an Assault Rifle, has 15 range, and 25 ammo capacity. Each weapon's stats and/or effects can be changed or upgraded by slotting Weapon Mods to it, apart from mods, some weapons also include its own unique ability.
Not every new plasma cutting tool is adapted into a weapon, but this one was. Actually, most are.
Pulse Rifle Information
- Weapon Requirement: Lvl. 6 Automatic Weapons
- Weapon Type: Assault Rifle
- Weapon Rarity: Common
- Weapon AP: 4
- Damage: 25-31 x3
- Ammo Type: Energy Cells
- Ammo Capacity: 25
- Range: 15
- Purchase Price: $1120 (Barter Bonus -2%)
- Selling Price: ??
Pulse Rifle Acquisition
- Purchased from The Sanctified Piscitelli merchant.
Pulse Rifle Weapon Ability
- This weapon does not have an ability.
Pulse Rifle Stats
- Penetration: 99
- Critical Chance: 8%
- Critical Damage: x1.7
- Base Hit Chance: 75%
- Damage vs. Robots: +30%
- Damage vs. Vehicles: +30%
- Damage vs. Synths: +30%
- Damage vs. Humans: -30%
- Damage vs. Animals: -30%
- Damage vs. Mutants: -30%
Pulse Rifle Weapon Penalties
NOTE: Each weapon requires a certain level of skill in order for the character to be able to manage it. This doesn't mean that you can't equip weapons that don't meet your skill level, you can, however, still equip weapons at the result of weapon penalties when it is used in combat. So for example, if you equip an Assault Rifle that requires a Lvl. 4 Automatic Weapons skill, but you're only at Lvl. 2, you can still use it but you'll be penalized with negative effects such as a less chance of inflicting critical hits, decreased critical damage, and more.
- Hit Chance: -10%
- Critical Chance: -100%
- Strike Rate: -100%
Pulse Rifle Notes & Trivia
- Other notes, tips, and trivia.
- Weapons can be modified by placing Weapon Mods to it. There is a variety of weapon mods that are specific to certain types of guns which changes the statistical value or adds effects to it once it is slotted. Players cannot remove a slotted mod to a weapon, however, you can replace it, but the previously slotted weapon mod will be lost. So make sure to decide properly when it comes to weapon modification - check our Weapon Modding skill page to learn more about weapon modification.
Wasteland 3 Automatic Weapons |
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Army Rifle ♦ Atom Smasher ♦ Atomizer ♦ Battle Rifle ♦ Black ♦ Crossboom ♦ Daisy's Rifle ♦ Enforcer ♦ Greaser ♦ Gutter Snake ♦ Hailstorm ♦ Hoons' Prized Rifle ♦ Ion Beamer ♦ Jack ♦ Kalash 97 ♦ Lancer ♦ Lead Sprayer ♦ M1989A1 ♦ MAC 17 ♦ Meat Maker ♦ Nailer ♦ Photon Churner ♦ Polar Vortex ♦ Pulse Gun ♦ Ripper ♦ Rust Bucket ♦ Satyr Compact ♦ Skorpion ♦ Socom Assault Rifle ♦ Swat Rifle ♦ The Convincer ♦ Tommy Gun ♦ Uzi ♦ Waste Rifle ♦ Winter Warrior |