Ranger General's Hat

Ranger General's Hat Unique
Armor Type Head Armor
Armor Set Bardic Set
Effect Cordination+1
Luck+1
Awareness+1
Strength+1
Speed+1
Intelligence+1
Charisma: +1
Stat Requirements None
Failed Requirement Penalty _Penalty_

Ranger General's Hat is a Head Armor in Wasteland 3Ranger General's Hat grants one point on each attribute's character. Armor  and its part of the Bardic Set. Each armor's stats and/or effects can be changed or upgraded by slotting Armor Mods.

 

Frontier justice never looked so good.

Ranger General's Hat Effects:

 

Ranger General's Hat Acquisition

  • This weapon is part of the Snow Camo Starting Weapons DLC to those who Pre-Purchase the game.

 

Ranger General's Hat Armor Penalties

NOTE: Each Armor requires a certain level of Strength in order for the character to be able to equipped it. This doesn't mean that you can't equip armor that don't meet your Strength level, you can, however, still equip armor as the result of armor penalties when it is used in combat. So for example, if you equip a Savage Armor that requires a 5 Strength, but you're only 4, you can still use it but you'll be penalized with negative effects such as a less speed to move, Actions Points, and more.

  • _Penalty_
 

Ranger General's Hat Notes & Trivia

  • Other notes, tips, and trivia.
  • Armor can be modified by placing Armor Mods to it. There is a variety of Armor mods that are specific to certain types of guns which changes the statistical value or adds effects to it once it is slotted. Players cannot remove a slotted mod to an Armor, however, you can replace it, but the previously slotted Armor mod will be lost. So make sure to decide properly when it comes to Armor modification - check our Armor Modding skill page to learn more about Armor modification.

 

 

 




Tired of anon posting? Register!
    • Anonymous

      Currently, that hat causes health bug on the character who's wearing it.
      Game incorrecly calculates character's HP as every time the map is loaded HP calculation doesn't include +1 STR from the hat.
      That means every time you change location, load the game or proceed with a level load, your character will loose health from that STR point equal to HP points it gives.
      That also means character on entrance is never full health, as max health points are correctly calculated (inludes +1STR ) it frustrates player, as you character is never full health.

    Load more
    ⇈ ⇈