Strength |
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Affected Stats | Constitution +5 to +75 |
Strength is an Attribute in Wasteland 3. Attributes are the basic stats of the player, during Character Creation at the start of the game, players are given the chance to modify and choose their desired attribute to specialize in by designating a couple of attribute points.
Strength Description
- Strength is your raw physical power and ability to shrug off harm.
- It lets you hit harder, throw farther, and also serves as a requirement for the biggest, baddest, heavy weapons and armor.
Strength Affected Stats
- Constitution +5 to +75
- Constitution per Level +3 to +15
- Melee Damage Bonus +3% to +35%
- Throwing Range +0.1m to +1.1m
- Equip items requiring 1 to 10 Strength without penalties
Strength Upgrade Table
Level |
Effect |
Total Effect |
---|---|---|
1 | Constitution +5 Melee Damage Bonus +3% Throwing Range +0.1m Equip items requiring 1 Strength without penalties |
Constitution +5 Melee Damage Bonus +3% Throwing Range +0.1m Equip items requiring 1 Strength without penalties |
2 | Constitution +5 Constitution per Level +3 Melee Damage Bonus +3% Throwing Range +0.1m Equip items requiring 1 Strength without penalties |
Constitution +10 Constitution per Level +3 Melee Damage Bonus +6 Throwing Range +0.2m Equip items requiring 2 Strength without penalties |
3 | Constitution +5 Melee Damage Bonus +3% Throwing Range +0.1m Equip items requiring 1 Strength without penalties |
Constitution +15 Constitution per Level +3 Melee Damage Bonus +9% Throwing Range +0.3m Equip items requiring 3 Strength without penaltie |
4 | Constitution +5 Constitution per Level +3 Melee Damage Bonus +3% Throwing Range +0.1m Equip items requiring 1 Strength without penalties |
Constitution +20 Constitution per Level +6 Melee Damage Bonus +12% Throwing Range +0.4m Equip items requiring 4 Strength without penaltie |
5 | Constitution +5 Melee Damage Bonus +3% Throwing Range +0.1m Equip items requiring 1 Strength without penalties |
Constitution +25 Constitution per Level +6 Melee Damage Bonus +15% Throwing Range +0.5m Equip items requiring 5 Strength without penaltie |
6 | Constitution +5 Constitution per Level +3 Melee Damage Bonus +3% Throwing Range +0.1m Equip items requiring 1 Strength without penalties |
Constitution +30 Constitution per Level +9 Melee Damage Bonus +18% Throwing Range +0.6m Equip items requiring 6 Strength without penaltie |
7 | Constitution +5 Melee Damage Bonus +3% Throwing Range +0.1m Equip items requiring 1 Strength without penalties |
Constitution +35 Constitution per Level +9 Melee Damage Bonus +21% Throwing Range +0.7m Equip items requiring 7 Strength without penaltie |
8 | Constitution +5 Constitution per Level +3 Melee Damage Bonus +3% Throwing Range +0.1m Equip items requiring 1 Strength without penalties |
Constitution +40 Constitution per Level +12 Melee Damage Bonus +24% Throwing Range +0.8m Equip items requiring 8 Strength without penaltie |
9 | Constitution +5 Melee Damage Bonus +3% Throwing Range +0.1m Equip items requiring 1 Strength without penalties |
Constitution +45 Constitution per Level +12 Melee Damage Bonus +27 Throwing Range +0.9m Equip items requiring 9 Strength without penaltie |
10 | Constitution +30 Constitution per Level +3 Melee Damage Bonus +8% Throwing Range +0.2m Equip items requiring 1 Strength without penalties |
Constitution +75 Constitution per Level +15 Melee Damage Bonus +35 Throwing Range +1.1m Equip items requiring 10 Strength without penaltie |
Strength Notes & Tips
- ??
- Other notes, tips, and trivia go here.
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Constitution per level is retroactive, just FYI.
4
+10
-1