The Convincer

the-convincer-automatic_weapon-wasteland-3-wiki-guide-300px
Ability Center Mass
Weapon Type Assault Rifle
Weapon AP 4
Damage 8-11 x3
Skill Requirement Lvl. 2 Automatic Weapons
Ammo Type 7.62MM Ammo
Ammo Capacity 15
Range 15
Weapon Stats
Base Hit Chance 75%
Crit. Damage x1.7
Crit. Chance 4%
Penetration 6
Failed Requirement Penalty
Hit Chance -10%
Strike Rate -100%
Critical Chance -100%

The Convincer is an Automatic Weapon in Wasteland 3The Convincer requires Lvl. 2 Automatic Weapons skill, it is an Assault Rifle, has 15 range, and 15 ammo capacity. Each weapon's stats and/or effects can be changed or upgraded by slotting Weapon Mods to it, apart from mods, some weapons also include its own unique ability.

 

Kwon likes to flash his customized rifle when things get tense. One glance can often win a fight before he even pulls the trigger.

 

The Convincer Information

  • Weapon Requirement: Lvl. 2 Automatic Weapons
  • Weapon Type: Assault Rifle
  • Weapon Rarity: Unique
  • Weapon AP: 4
  • Damage: 8-11 x3
  • Ammo Type: 7.62MM Ammo
  • Ammo Capacity: 15
  • Range: 15
  • Purchase Price: ??
  • Selling Price: ??

 

The Convincer Acquisition

 

The Convincer Weapon Ability

  • Center Mass
    • Damage: 66% of weapon damage.
    • Take 'em down clean. A reliable attack that has +20% Hit Chance, but -100% Critical Chance, and -33% damage.

 

The Convincer Stats

  • Penetration: 6
  • Critical Chance: 4%
  • Critical Damage: x1.7
  • Base Hit Chance: 75%

 

The Convincer Weapon Penalties

NOTE: Each weapon requires a certain level of skill in order for the character to be able to manage it. This doesn't mean that you can't equip weapons that don't meet your skill level, you can, however, still equip weapons at the result of weapon penalties when it is used in combat. So for example, if you equip an Assault Rifle that requires a Lvl. 4 Automatic Weapons skill, but you're only at Lvl. 2, you can still use it but you'll be penalized with negative effects such as a less chance of inflicting critical hits, decreased critical damage, and more.

  • Hit Chance: -10%
  • Strike Rate: -100%
  • Critical Chance: -100%
 

The Convincer Notes & Trivia

  • Other notes, tips, and trivia.
  • Weapons can be modified by placing Weapon Mods to it. There is a variety of weapon mods that are specific to certain types of guns which changes the statistical value or adds effects to it once it is slotted. Players cannot remove a slotted mod to a weapon, however, you can replace it, but the previously slotted weapon mod will be lost. So make sure to decide properly when it comes to weapon modification - check our Weapon Modding skill page to learn more about weapon modification.

 

 

Wasteland 3 Automatic Weapons
Army Rifle  ♦  Atom Smasher  ♦  Atomizer  ♦  Battle Rifle  ♦  Black  ♦  Crossboom  ♦  Daisy's Rifle  ♦  Enforcer  ♦  Greaser  ♦  Gutter Snake  ♦  Hailstorm  ♦  Hoons' Prized Rifle  ♦  Ion Beamer  ♦  Jack  ♦  Kalash 97  ♦  Lancer  ♦  Lead Sprayer  ♦  M1989A1  ♦  MAC 17  ♦  Meat Maker  ♦  Nailer  ♦  Photon Churner  ♦  Polar Vortex  ♦  Pulse Gun  ♦  Pulse Rifle  ♦  Ripper  ♦  Rust Bucket  ♦  Satyr Compact  ♦  Skorpion  ♦  Socom Assault Rifle  ♦  Swat Rifle  ♦  Tommy Gun  ♦  Uzi  ♦  Waste Rifle  ♦  Winter Warrior



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