Two-Pump Chump

two-pump-chump-quirk-wasteland-3-wiki-guide-300px
Bonus +2 AP
Penalty -1 AP and -15% Hit Chance

Two-Pump Chump is a Quirk in Wasteland 3. Quirks are traits that work as an extension for the player's stats. Players can only choose one quirk for their character during Character Creation which is at the start of the game. These are optional since they can also choose to have "No Quirk". Selecting a quirk for your character can be both beneficial and troublesome since you can obtain extra bonuses and buffs, but at the same time, you also obtain negative effects, debuffs, or decrease your stats

 

If nice folks finish last, then you finish first every time.

 

 

Two-Pump Chump Bonus & Penalty

  • Added Bonus:
    • Start combat with +2 AP for the first 2 turns.

  • Added Penalty:
    • After the first 2 turns, lose -1 AP and -15% Hit Chance for 6 turns. 

 

Builds that use Explodomaniac

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

 

Two-Pump Chump Notes & Tips

 

 

Wasteland 3 Quirks
Bigfoot Believer  ♦  Blunderer  ♦  Bop Bag  ♦  Circus Freak  ♦  Death Wish  ♦  Doomsday Prepper  ♦  Lone Wolf  ♦  Lonewolf  ♦  Medical Marvel  ♦  Mime  ♦  No Quirk  ♦  Obsessive Compulsive  ♦  Poindexter  ♦  Prospector  ♦  Pyromaniac  ♦  Sadomasochist  ♦  Serial Killer  ♦  Snake Handler  ♦  Varangian Blood  ♦  Waste Roamer  ♦  Way of the Squeezins

 




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