VP91Z

vp91z-short-gun-weapon-wasteland-3-wiki-guide-300px
Ability n/a
Weapon Type Semi-Auto Pistol
Weapon AP 3
Damage 17-20
Skill Requirement Lvl. 1 Small Arms
Ammo Type 9MM Ammo
Ammo Capacity 8
Range 10.5
Weapon Stats
Base Hit Chance 85%
Crit. Damage x1.8
Crit. Chance 8%
Penetration 0
Failed Requirement Penalty
Strike Rate -100%
Hit Chance -10%
Critical Chance -100%

VP91Z is a Small Arms weapon in Wasteland 3VP91Z requires Lvl. 1 Small Arms skill, it is a Semi-Auto Pistol, has 10.5 range, and 8 ammo capacity. Each weapon's stats and/or effects can be changed or upgraded by slotting Weapon Mods to it, apart from mods, some weapons also include its own unique ability.

 

A wasteland classic, wielded by Rangers and raiders alike.

 

VP91Z Information

  • Weapon Requirement: Lvl. 1 Small Arms
  • Weapon Type: Semi-Auto Pistol
  • Weapon Rarity: Common
  • Weapon AP: 3
  • Damage: 17-20
  • Ammo Type: 9MM Ammo
  • Ammo Capacity: 8
  • Range: 10.5
  • Purchase Price: ??
  • Selling Price: $60

 

VP91Z Acquisition

  • Dropped by: ??
  • Dropped at: ??
  • Purchased from: ??

 

VP91Z Weapon Ability

  • This weapon does not have an ability.

 

VP91Z Stats

  • Penetration: 0
  • Critical Chance: 8%
  • Critical Damage: x1.8
  • Base Hit Chance: 85%

 

VP91Z Weapon Penalties

NOTE: Each weapon requires a certain level of skill in order for the character to be able to manage it. This doesn't mean that you can't equip weapons that don't meet your skill level, you can, however, still equip weapons at the result of weapon penalties when it is used in combat. So for example, if you equip an Assault Rifle that requires a Lvl. 4 Automatic Weapons skill, but you're only at Lvl. 2, you can still use it but you'll be penalized with negative effects such as a less chance of inflicting critical hits, decreased critical damage, and more.

  • Strike Rate: -100%
  • Hit Chance: -10%
  • Critical Chance: -100%
 

VP91Z Notes & Trivia

  • Other notes, tips, and trivia.
  • Weapons can be modified by placing Weapon Mods to it. There is a variety of weapon mods that are specific to certain types of guns which changes the statistical value or adds effects to it once it is slotted. Players cannot remove a slotted mod to a weapon, however, you can replace it, but the previously slotted weapon mod will be lost. So make sure to decide properly when it comes to weapon modification - check our Weapon Modding skill page to learn more about weapon modification.

 

 

Wasteland 3 Small Arms
Army Revolver  ♦  Assault Shotgun  ♦  Autovolver  ♦  Click 19  ♦  Coach Gun  ♦  Frostbite  ♦  Guardian  ♦  Hobo Shotgun  ♦  Jackhammer  ♦  Junk Pumper  ♦  K-Cannon  ♦  Laser Pistol  ♦  Laser Shotgun  ♦  Last call  ♦  Last Resort  ♦  Lever Action Repeater  ♦  Long Barrel Pump  ♦  Lucia's Revolver  ♦  M1911  ♦  Man Cannon  ♦  Marshals' Law  ♦  Nerve Driver  ♦  Neutralizer  ♦  Old Man Winter  ♦  Phase Blaster  ♦  Pulsar  ♦  Punk Buster  ♦  Rattler  ♦  Rotator  ♦  Shotgun Gauntlet  ♦  Skeet Hunter  ♦  Spaz-12  ♦  Street Cleaner  ♦  Striker  ♦  Tactical Shotgun  ♦  The Emancipator  ♦  The Retirer  ♦  Vic's Piece  ♦  Wasteland Hawk  ♦  Whiteout  ♦  Widow Maker



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