Big Guns is a weapon category in Wasteland 3. Big Guns consist of heavy machine guns and flamethrowers. Each weapon's stats and/or effects can be changed or upgraded by slotting Weapon Mods to it, you can check our Weapon Modding page to learn more about the skill that can help in weapon modification, apart from mods, some weapons also include its own unique ability. Big Guns are found as either common or uncommon types that can be obtained through looting chests or crates, dropped by hostile characters, acquired as a reward, and purchased from Merchants. This page will indicate a list of all the Big Guns in Wasteland 3, and it will also include its description, values, and information on how to obtain it and where to find it.
Weapon Requirements
Each weapon requires a certain level of skill in order for the character to be able to manage it. This doesn't mean that you can't equip weapons that don't meet your skill level, you can, however, still equip weapons at the result of weapon penalties when it is used in combat. So for example, if you equip an Assault Rifle that requires a Lvl. 4 Automatic Weapons skill, but you're only at Lvl. 2, you can still use it but you'll be penalized with negative effects such as a less chance of inflicting critical hits, decreased critical damage, and more. All Heavy Machine Guns and Flamethrowers require a certain skill level of Big Guns.
Weapon Modifications
Weapons can be modified by placing Weapon Mods to it. There is a variety of weapon mods that are specific to certain types of guns which changes the statistical value or adds effects to it once it is slotted. Players cannot remove a slotted mod to a weapon, however, you can replace it, but the previously slotted weapon mod will be lost. So make sure to decide properly when it comes to weapon modification.
Wasteland 3 heavy Guns
Name |
Skill Requirement |
Weapon Ability |
AP |
Damage |
Capacity |
Range |
![]() Argon Lance |
Lvl. 5 Heavy Guns | none | 7 | 17-24 x9 | 36 | 15 |
![]() Army Flamethrower |
Lvl. 4 Heavy Guns | none | 4 | 19-28 | 2 | 10.5 |
![]() Army MG |
Lvl. 4 Heavy Guns | Risky Shot | 6 | 25-34 x5 | 30 | 15 |
![]() Bren |
Lvl. 3 Heavy Guns | Center Mass | 6 | 11-16 x9 | 45 | 15 |
![]() Bunker Buster |
Lvl. 1 Heavy Guns | none | 6 | 7-11 x9 | 36 | 15 |
![]() Flamesprayer |
Lvl. 1 Heavy Guns | none | 4 | 11-16 | 2 | 10.5 |
![]() Flammenwerfer |
Lvl. 3 Heavy Guns | none | 4 | 17-24 | 2 | 10.5 |
![]() Light Squad Weapon |
Lvl. 5 Heavy Guns | Center Mass | 7 | 25-35 x9 | 45 | 16.5 |
![]() Roasty Toasty |
Lvl. 1 Heavy Guns | none | 4 | 14-20 | 2 | 10.5 |
![]() Scourer |
Lvl. 5 Heavy Guns | none | 4 | 33-49 | 2 | 10.5 |
![]() War Pig |
Lvl. 1 Heavy Guns | none | 6 | 10-44 x10 | 60 | 15 |
![]() Nidhogg |
Lvl. 7 Heavy Guns | none | 7 | 49-69 x5 | 30 | 15 |
![]() Graviton Shredder |
Lvl. 8 Heavy Guns | none | 5 | 40-54 x9 | 36 | 15 |
![]() The Coming Storm |
Lvl. 2 Heavy Guns | none | 6 | 13-18 x9 | 54 | 20 |
![]() Flamesaw Cannon |
Lvl. 9 Heavy Guns | none | 7 | 349-485 | 4 | 15 |
![]() Nitro Thrower |
Lvl. 6 Heavy Guns | none | 4 | 35-51 | 2 | 10.5 |
![]() Spitfire |
Lvl. 5 Heavy Guns | none | 4 | 10-13 x4 | 12 | 12 |
![]() Purifier |
Lvl. 6 Heavy Guns | 75% Chance to apply Frozen adds anti-organic |
5 | 44-64 | 2 | 10.5 |
![]() Incinerator |
Lvl. 7 Heavy Guns | 75% Chance to apply Frozen adds anti-organic |
5 | 53-78 | 2 | 10.5 |
![]() Tesla Arc Projector |
Lvl. 8 Heavy Guns | 75% Chance to apply Chocked Anti-mechanic |
5 | 69-101 | 16 | 16 |
![]() Death Sifter |
Lvl. 6 Heavy Guns | Unload | 7 | 40-55 x5 | 30 | 15 |
![]() Lightning Staff |
Lvl. 7 Heavy Guns | ?? | ?? | ?? | ?? | ?? |
![]() Minigun |
Lvl. 7 Heavy Guns | Unload | 7 | 17-24 x18 | 72 | 15 |
- Anonymous
- Anonymous
I would add somewhere that machine guns seem to have inverse accuracy (the farther from the target, the higher hit chance is) like sniper rifles.
- Anonymous
There's no Death Sifter here
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