Last call

last_call_weapon_wasteland_3_wiki_guide_275px
Ability Single Shot
Weapon Type Auto Shotgun
Weapon AP 3
Damage 26-39
Skill Requirement 4 Small Arms
Ammo Type Shotgun Shells
Ammo Capacity 4
Range 10.5
Weapon Stats
Base Hit Chance 95%
Crit. Damage x2.85
Crit. Chance 25%
Penetration 7
Failed Requirement Penalty
Hit Chance -10%
Critical Chance -100%
Strike Rate -100%

Last call is a Small Arms weapon in Wasteland 3Last call requires 4 Small Arms skill, it is a Auto Shotgun, has 10.5 range, and 4 ammo capacity. Each weapon's stats and/or effects can be changed or upgraded by slotting Weapon Mods to it, apart from mods, some weapons also include its own unique ability.

 

The Cartel Nightclub Bartender must have dealt with some pretty nasty customers at closing time

 

Last call Information

  • Weapon Requirement: 4 Small Arms
  • Weapon Type: Auto Shotgun
  • Weapon Rarity: Unique
  • Weapon AP: 3
  • Damage: 26-39
  • Ammo Type: Shotgun Shells
  • Ammo Capacity: 4
  • Range: 10.5
  • Purchase Price: ??
  • Selling Price: ??

 

Last call Acquisition

  • Can be found as loot from the Bartender at the Little Vegas night club

 

Last call Weapon Ability

  • Single Shot
    • Make each shell count. Fires a single shot with +30% Hit Chance, but -50% spread. Damage 100% of weapon damage

 

Last call Stats

  • Penetration: 7
  • Critical Chance: 25%
  • Critical Damage: x2.85
  • Base Hit Chance: 95%

 

Last call Weapon Penalties

NOTE: Each weapon requires a certain level of skill in order for the character to be able to manage it. This doesn't mean that you can't equip weapons that don't meet your skill level, you can, however, still equip weapons at the result of weapon penalties when it is used in combat. So for example, if you equip an Assault Rifle that requires a Lvl. 4 Automatic Weapons skill, but you're only at Lvl. 2, you can still use it but you'll be penalized with negative effects such as a less chance of inflicting critical hits, decreased critical damage, and more.

  • Hit Chance: -10%
  • Critical Chance: -100%
  • Strike Rate: -100%
 

Last call Notes & Trivia

  • Other notes, tips, and trivia.
  • Weapons can be modified by placing Weapon Mods to it. There is a variety of weapon mods that are specific to certain types of guns which changes the statistical value or adds effects to it once it is slotted. Players cannot remove a slotted mod to a weapon, however, you can replace it, but the previously slotted weapon mod will be lost. So make sure to decide properly when it comes to weapon modification - check our Weapon Modding skill page to learn more about weapon modification.

 

 

Wasteland 3 Small Arms
Army Revolver  ♦  Assault Shotgun  ♦  Autovolver  ♦  Click 19  ♦  Coach Gun  ♦  Frostbite  ♦  Guardian  ♦  Hobo Shotgun  ♦  Jackhammer  ♦  Junk Pumper  ♦  K-Cannon  ♦  Laser Pistol  ♦  Laser Shotgun  ♦  Last Resort  ♦  Lever Action Repeater  ♦  Long Barrel Pump  ♦  Lucia's Revolver  ♦  M1911  ♦  Man Cannon  ♦  Marshals' Law  ♦  Nerve Driver  ♦  Neutralizer  ♦  Old Man Winter  ♦  Phase Blaster  ♦  Pulsar  ♦  Punk Buster  ♦  Rattler  ♦  Rotator  ♦  Shotgun Gauntlet  ♦  Skeet Hunter  ♦  Spaz-12  ♦  Street Cleaner  ♦  Striker  ♦  Tactical Shotgun  ♦  The Emancipator  ♦  The Retirer  ♦  Vic's Piece  ♦  VP91Z  ♦  Wasteland Hawk  ♦  Whiteout  ♦  Widow Maker



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